![]() “In the early Middle Ages, church councils were praying to be delivered from knights,” Wollock says. These warriors were commanded by warlords and rewarded with land, or with license to plunder the villages where they did battle, looting, raping and burning as they went. READ MORE: Weapons of the Middle Ages Knights Were Heavily Armed and Prone to Violence “He’s a hired thug,” says Jennifer Goodman Wollock, a professor of medieval studies at Texas A&M University who has written two books about chivalry. In the middle of the 11th century, the knight was not a particularly honorable figure. The word chivalry itself comes from the Medieval Latin caballarius, meaning horseman. ![]() The development of chivalry went hand-in-hand with the rise of knights-heavily armored, mounted warriors from elite backgrounds-starting around the time of the Norman conquest of England in 1066. ![]() While these rules sometimes dictated generous treatment of the less-fortunate and less-powerful, they were focused mainly on protecting the interests of elites. But during the Middle Ages, the code was established for much grittier reasons.Īt a time of routine military violence with massive civilian casualties, chivalry was an effort to set ground rules for knightly behavior. Last week, Activision and Torn Banner Studios announced that Chivalry: Medieval Warfare would be released for PlayStation 4 and Xbox One on December 2 and December 1, respectively.In the 21st century, the word chivalry evokes a kind of old-fashioned male respect for women. The first person melee focused action multiplayer title already released for PlayStation 3 and Xbox 360 last year (after launching on PC in late 2012), so we reached out to Torn Banner Studios' President Steve Piggott in order to learn more about this edition for current gen consoles. You've developed and released Chivalry: Medieval Warfare for PlayStation 3 and Xbox 360.What kind of improvements can players expect to find on PlayStation 4 and Xbox One, other than the obvious ones related to graphics? The primary difference users can experience between the PS3 and X360 versions and the new PS4 and Xbox One versions are a doubling of the max player count (from 12 to 24), as well as dedicated servers.This means that the game will run substantially better, battles will be more intense with more warriors involved and host-migration and poor connection quality no longer stand in your way of glory in the battle. Which frame rate and resolution have you been able to achieve while developing Chivalty: Medieval Warfare on PlayStation 4 and Xbox One?.The development of the console version is handled by Hardsuit Labs, a great company we have enjoyed working with and who has brought the quality of this version of the game to a much higher level. Are you going to use some of the peculiar features of each platform, such as Kinect and/or the DualShock 4 touchpad/Sixaxis features?.The game does not make use of platform specific features such as the Kinect or touchpad features.The press release mentioned dedicated server support.Both matchmaking online and custom/private invite only matches are possible.ĭoes that include matchmaking only or custom matches too?.Some developers, such as Bethesda with Fallout 4, are finding ways to get mods on PlayStation 4 and Xbox One. ![]() Is this something you're considering for your game as well, since Steam Workshop is a big part of the PC version? Chivalry medieval warfare no 1920x1080 Pc# Unfortunately, due to legal reasons we were unable to include custom maps or mods in the PS4 and Xbox One versions of Chivalry. ![]() Chivalry medieval warfare no 1920x1080 mods# Have you thought about making Chivalry: Medieval Warfare VR enabled and if so, which platforms would you target? With the advent of VR devices such as the Oculus Rift, the HTC Vive and PlayStation VR, many first person games are pledging their support to this technology. Chivalry medieval warfare no 1920x1080 Pc#.Chivalry medieval warfare no 1920x1080 mods#. ![]()
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