![]() ![]() ![]() Instruments 16 to 23 use periodic noise at various pitches, while instruments 24 to 32 use pseudorandom noise at various pitches. Instruments 5 through 7 are intentionally left blank.Ĭhannel 3, the wave channel, has 8 instrument options: The pulse channels 1 and 2 have four instrument options: The nicknames and descriptions next to these instruments are not official for GBT Player, they are intended to help differentiate the instruments at a glance. Using default settings on OpenMPT and MilkyTracker, C3 to B8 in OpenMPT sounds the same as C2 to B7 in MilkyTracker.Ģ Effects B, D, and F can be also used on Channel 3 if the same row isn't being used to set a note/instrument. This is comparable to MilkyTracker in default settings. Trackers that are Zero-Indexed by default (C0 is the lowest-possible note) should interpret these Note Ranges a full octave down. This is comparable to OpenMPT in default settings. Channel #ġ This range is for One-Indexed Trackers (C1 is the lowest-possible note). Loading a copy of template.mod (included in every new project) will ensure this is set-up correctly. mod file format is not exclusively designed for gameboy, you should test your song in-game or in the Music preview window to catch audible differences between your tracker playback and GBT Player's output.
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